Monday, November 23, 2009

The Neglected Experience of First-Person Mappings


To challenge conventional mapping by utilizing the experiential qualities of the neglected first-person perspective and the authoritative nature of video. While the resulting mapping may not have a comprehensive data-base, it will offer a number of other experiential variables such as speed of travel, traffic patterns, and unique qualities of landscape.

-Discuss operations of mapping in terms of selectivity and drift.

-creation of field, setting of rules, establishment of system

-extraction and isolation

-plotting/setting up of relationships

Geneology of Influences:

C’était un Rendez-vous

Grand Theft Auto

Google Street view,+Austin,+TX+78703&sll=37.0625,-95.677068&sspn=43.713406,69.873047&ie=UTF8&hq=&hnear=2100+Enfield+Rd,+Austin,+Travis,+Texas+78703&ll=30.287161,-97.765489&spn=0.011692,0.017059&z=16&layer=c&cbll=30.287253,-97.765476&panoid=vNsJQeNvFN2lYqGK-DuOCg&cbp=12,260.52,,0,5.11



To recreate our class commuting routes using actual methods originally traveled to make 1st person video.

Continuous videos will be played simultaneously to make a time/distance relationship statement about the variables of each route. Layering will be employed to convey other kinds of information such as color filters to suggest method of travel.

Convergence at the ‘end’ of the video will take place when each commute video ends with a similar framing of the destination.

1 comment: said...

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